deHaan J., deHaan P., Lott J. - Learning ActionScript 2.0 for Macromedia® Flash® 8 [2005, CHM, ENG]


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Сообщение Гость » 22 окт 2016, 01:06

Learning ActionScript 2.0 for Macromedia® Flash® 8

Год: 2005
Автор: deHaan J., deHaan P., Lott J.
Жанр: Учебное пособие
Издательство: Macromedia
ISBN: 0-321-39415-1
Язык: Английский
Формат: CHM
Качество: Изначально компьютерное (eBook)
Количество страниц: 864

Описание: Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress. Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive Flash applications. This book includes examples of object-oriented programming, and teaches you how to write custom classes for your Flash applications. Learning ActionScript 2.0 for Macromedia Flash 8 also includes numerous hands-on examples on how to apply expressive and interactive features to your files using ActionScript code, such as file upload, filter effects, scripted animation, and anti-alias text using the FlashType font rendering engine.

In Learning Actionscript 2.0 for Macromedia Flash 8, learn how to:
• Write proper ActionScript syntax using the fundamentals of the ActionScript language.
• Use object-oriented programming techniques to build Flash applications.
• Use ActionScript classes to add interactivity and expressive features to your Flash applications.
• Use best practices and coding conventions to optimize, structure, and write consistent ActionScript.
Introduction
Chapter 1. What's New in Rash 8 ActionScript
Chapter 2. Writing and Editing ActionScript 2.0
Chapter 3. About ActionScript
Chapter 4. Data and Data Types
Chapter 5. Syntax and Language Fundamentals
Chapter 6. Functions and Methods
Chapter 7. Oasses
Chapter 8. Inheritance
Chapter 9. Interfaces
Chapter 10. Handling Events
Chapter 11. Working with Movie dips
Chapter 12. Working with Text and Strings
Chapter 13. Animation, Filters, and Drawings
Chapter 14. Creating Interaction with ActionScript
Chapter 15. Working with Images. Sound, and Video
Chapter 16. Working with External Data
Chapter 17. Understanding Security
Chapter 18. Debugging Applications
Chapter 19. Best Practices and Coding Conventions for ActionScript 2.0
Appendix A. Error Messages
Appendix B. Deprecated Rash 4 operators
Appendix С Keyboard Keys and Key Code Values
Appendix D. Writing Scripts for Earlier Versions of Rash Player
Appendix E. Object Oriented Programming with ActionScript 1.0
Appendix F. Terminology
Official Product Documentation from Macromedia
Training from the Source
Index


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